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Promoting Sustainability knowledge & Engagement among school students- Studdyz App

  • Writer: shashanka behera
    shashanka behera
  • Oct 24, 2024
  • 1 min read

Updated: Nov 11, 2024

Developing Mobile Application for Promoting Sustainability knowledge



Project Overview

The goal of this project is to design a mobile application for school students that educates them on sustainability and promotes active participation in online quizzes and waste collection drives. The app offers educational modules and quizzes, rewarding students with certificates and incentives for their sustainable actions, including submitting collected waste materials to their school administration.





Design Requirements:

  1. An interactive Learning Experience focusing on sustainability.

  2. Motivate students to Participate on Both Online & Offline Activities.

  3. Eco-friendly action like Waste Collections & Get Rewards and Certifications.

  4. Monitoring & Tracking students progress for Sustainability knowledge along with school Courses and activities.


Target Audience:

The Primary Users of the Application are school going Children of age group 5-14 (5th Grade to middle School). Now Most of this age group students loves using mobile for gaming and learning purpose.






Personas





Empathy Map




Competitor Analysis






Information Architecture



User Flows



Wireframes







Let's Understand The screens







Thanks For Your Time

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